Inferno
16 - 5
Anubis
13 - 16
Vertigo
16 - 13
EYEBALLERS Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

18

11

5

+7

88

3:2

7

1

7.6

+29%

18

15

6

+3

94

5:3

5

0

7.4

+17%

16

11

3

+5

72

2:2

3

0

6.5

+9%

14

11

3

+3

78

0:2

3

1

6.4

+10%

13

11

5

+2

68

1:1

3

0

5.9

0%

Total

79

59

22

+20

401

11:10

21

2

6.8

+13%

undefined Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

17

17

5

0

86

4:1

5

0

6.6

-5%

13

15

4

-2

70

1:2

3

0

5.7

-12%

12

17

4

-5

80

3:3

3

0

5.5

-7%

8

17

7

-9

46

1:1

2

0

4.7

-29%

7

15

3

-8

41

1:4

2

0

4.0

-38%

Total

57

81

23

-24

323

10:11

15

0

5.3

-18%

Teams advantage Inferno (M1)
Info
Map Analysis of EYEBALLERS vs undefined by the Bo3.gg Team

EYEBALLERS on Inferno Analysis

EYEBALLERS demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for EYEBALLERS on Inferno were SHiNE, who contributed 18 kills, and sapec, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8419 overall damage.


On the defensive side of Inferno, EYEBALLERS held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


undefined on Inferno Analysis

Inferno proved to be a challenging battleground for undefined, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for undefined on Inferno included ritchiEE, who contributed 17 kills, and jedqr, who added 13 kills. Despite their individual efforts, inflicting 6792 total damage, undefined couldn't prevent EYEBALLERS from securing victory on Inferno


On the defensive side of Inferno, undefined struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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