EYEBALLERS Scoreboard Nuke (M2)

+/-

ROUNDS SCORES

MVP

20

8

3

+12

113

1:2

6

0

7.8

+60%

18

9

1

+9

101

1:3

6

0

7.4

+39%

14

7

4

+7

79

2:0

4

0

6.7

+36%

12

9

7

+3

75

2:2

3

0

6.3

+12%

8

12

8

-4

79

0:1

2

0

5.2

-5%

Total

72

45

23

+27

447

6:8

21

0

6.7

+29%

The Prodigies Scoreboard Nuke (M2)

+/-

ROUNDS SCORES

12

13

4

-1

82

5:2

2

1

6.7

0%

9

14

4

-5

46

2:0

3

0

5.5

-30%

9

16

2

-7

61

1:0

2

0

5.0

-22%

7

15

5

-8

56

1:2

2

0

4.8

-30%

7

15

1

-8

41

0:3

0

0

4.1

-34%

Total

44

73

16

-29

286

9:7

9

1

5.2

-23%

Teams advantage Nuke (M2)
Info
Map Analysis of EYEBALLERS vs The Prodigies by the Bo3.gg Team

EYEBALLERS on Nuke Analysis

EYEBALLERS demonstrated their prowers on Nuke, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for EYEBALLERS on Nuke were JW, who contributed 20 kills, and Peppzor, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7596 overall damage.


On the defensive side of Nuke, EYEBALLERS held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


The Prodigies on Nuke Analysis

Nuke proved to be a challenging battleground for The Prodigies, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for The Prodigies on Nuke included Gizmy, who contributed 12 kills, and shield, who added 9 kills. Despite their individual efforts, inflicting 4867 total damage, The Prodigies couldn't prevent EYEBALLERS from securing victory on Nuke


On the defensive side of Nuke, The Prodigies struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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