0 Comments
52
81
11
-29
327
9:10
13
0
-7%
Teams advantage Overpass (M1)
Lineups
Lineup
Historical Maps winrate Last 6 months
Mirage
67%
Dust II
43%
Vertigo
36%
Ancient
30%
Overpass
19%
Inferno
8%
Nuke
0%
Last 5 maps
Mirage
33%
6
7
Dust II
57%
7
6
Vertigo
36%
11
7
Ancient
59%
17
0
Overpass
57%
7
2
Inferno
42%
12
0
Nuke
0%
0
13
Last 5 maps
Mirage
100%
1
0
Dust II
100%
4
0
Vertigo
0%
1
3
Ancient
29%
7
1
Overpass
38%
8
1
Inferno
50%
4
2
Nuke
0%
0
2
Last results
Head to head
Past matches
- llllw
- llwlw
Info
Map Analysis of EYEBALLERS vs premghouls by the Bo3.gg Team
EYEBALLERS on Overpass Analysis
EYEBALLERS demonstrated their prowers on Overpass, securing 0 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EYEBALLERS on Overpass were sapec, who contributed 20 kills, and SHiNE, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Overpass, the team inflicted a total of 8215 overall damage.
On the defensive side of Overpass, EYEBALLERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
premghouls on Overpass Analysis
Overpass proved to be a challenging battleground for premghouls, as they managed to secure 19 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for premghouls on Overpass included SRven, who contributed 16 kills, and Z1W0W, who added 12 kills. Despite their individual efforts, inflicting 6210 total damage, premghouls couldn't prevent EYEBALLERS from securing victory on Overpass
On the defensive side of Overpass, premghouls struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments