13 - 7
11 - 13
13 - 11
EYEBALLERS Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

8

10

8

-2

57

0:0

0

0

0%

24

10

6

+14

127

0:0

0

0

0%

18

11

4

+7

72

0:0

0

0

0%

14

12

6

+2

82

0:0

0

0

0%

12

11

5

+1

70

0:0

0

0

0%

Total

76

54

29

+22

408

0:0

0

0

0.0

0%

fightclub Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

13

14

2

-1

86

0:0

0

0

0%

12

17

5

-5

74

0:0

0

0

0%

8

17

2

-9

47

0:0

0

0

0%

7

15

1

-8

38

0:0

0

0

0%

14

14

7

0

81

0:0

0

0

0%

Total

54

77

17

-23

326

0:0

0

0

0.0

0%

Teams advantage Ancient (M1)
There are currently no game data
Info
Map Analysis of EYEBALLERS vs fightclub by the Bo3.gg Team

EYEBALLERS on Ancient Analysis

EYEBALLERS demonstrated their prowers on Ancient, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for EYEBALLERS on Ancient were JW, who contributed 8 kills, and HEAP, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 0 overall damage.


On the defensive side of Ancient, EYEBALLERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


fightclub on Ancient Analysis

Ancient proved to be a challenging battleground for fightclub, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for fightclub on Ancient included Lekr0, who contributed 13 kills, and robiin, who added 12 kills. Despite their individual efforts, inflicting 0 total damage, fightclub couldn't prevent EYEBALLERS from securing victory on Ancient


On the defensive side of Ancient, fightclub struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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