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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4429
Speed Round (sec)
00:19s01:54s
Clutch (opponents)
2
Clutch (opponents)
2
Teammate kills
1
Teammate kills
1
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
- Starter
Historical Maps winrate Last 6 months
Ancient
67%
Overpass
40%
Vertigo
25%
Nuke
0%
Mirage
0%
Anubis
0%
Last 5 maps
Ancient
0%
1
0
Overpass
0%
0
0
Vertigo
0%
0
0
Nuke
0%
0
0
Mirage
0%
0
0
Anubis
0%
0
0
Last 5 maps
Ancient
67%
9
0
Overpass
40%
5
0
Vertigo
25%
4
1
Nuke
0%
0
1
Mirage
0%
1
1
Anubis
0%
1
1
Last results
Head to head
Past matches
Info
Match analysis of EX-Hot Headed vs Comedy Club by the Bo3.gg Team
In the CS2 match between EX-Hot Headed and Comedy Club, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by Comedy Club. The MVP of this match was twizell.
Comedy Club analytics
The team Comedy Club secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Comedy Club were twizell contributed 22 kills and Middlesex contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9196 overall damage.
On the defensive side, Comedy Club held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
EX-Hot Headed analytics
The team EX-Hot Headed managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for EX-Hot Headed were emo-- contributed 18 kills and Ent1st contributed 16 kills. 6466 of total damage by EX-Hot Headed could not prevent Comedy Club from securing the victory
On the defensive side, EX-Hot Headed struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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