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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
12.93.4
Galil kills on a map
71.8064
Galil damage (avg/round)
245.6
USP kills on a map
51.616
USP damage (avg/round)
22.94.6
Molotov damage (avg/round)
6.92
Player score (round)
37921012
Player score (round)
37411012
Shots (total/round)
8316
Multikill x-
4
Lineups
Lineup
- Starter
- Starter
Historical Maps winrate Last 6 months
Overpass
46%
Ancient
40%
Dust II
33%
Mirage
19%
Nuke
6%
Inferno
2%
Vertigo
0%
Anubis
0%
Last 5 maps
Overpass
46%
13
3
Ancient
40%
5
15
Dust II
17%
6
8
Mirage
44%
9
8
Nuke
50%
12
7
Inferno
38%
13
9
Vertigo
0%
0
30
Anubis
0%
2
4
Last 5 maps
Overpass
0%
2
6
Ancient
0%
0
7
Dust II
50%
2
2
Mirage
25%
4
3
Nuke
44%
9
0
Inferno
40%
10
1
Vertigo
0%
0
8
Anubis
0%
1
1
Last results
Head to head
Past matches
- lllwl
- lwllw
Info
Match analysis of Evil Geniuses vs REIGN by the Bo3.gg Team
In the CS2 match between Evil Geniuses and REIGN, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Evil Geniuses. The MVP of this match was HexT.
Evil Geniuses analytics
The team Evil Geniuses secured 16 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 2 bombs during the match.
The standout players for Evil Geniuses were HexT contributed 20 kills and neaLaN contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9809 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
REIGN analytics
The team REIGN managed to secure 8 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for REIGN were CoJoMo contributed 17 kills and mds contributed 16 kills. 7068 of total damage by REIGN could not prevent Evil Geniuses from securing the victory
On the defensive side, REIGN struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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