Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
47.316.7
AK47 kills on a map
216.732
AK47 damage (avg/round)
76.425.3
Player score (round)
43501012
Player score (round)
37491012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Dust II
80%
Vertigo
57%
Inferno
22%
Ancient
13%
Overpass
4%
Nuke
1%
Mirage
1%
Last 5 maps
Dust II
20%
5
8
Vertigo
0%
0
16
Inferno
33%
6
3
Ancient
50%
2
15
Overpass
71%
7
1
Nuke
57%
7
3
Mirage
71%
7
3
Last 5 maps
Dust II
100%
1
37
Vertigo
57%
14
12
Inferno
55%
22
7
Ancient
63%
16
6
Overpass
75%
8
35
Nuke
56%
18
6
Mirage
70%
23
8
Last results
Head to head
Past matches
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- lwwwl
Info
Match analysis of Evil Geniuses vs MOUZ by the Bo3.gg Team
In the CS2 match between Evil Geniuses and MOUZ, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by MOUZ. The MVP of this match was xertioN.
MOUZ analytics
The team MOUZ secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for MOUZ were xertioN contributed 29 kills and JDC contributed 23 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9899 overall damage.
On the defensive side, MOUZ held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were neaLaN contributed 21 kills and autimatic contributed 16 kills. 8209 of total damage by Evil Geniuses could not prevent MOUZ from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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