Evil Geniuses Scoreboard Train (M1)

+/-

ROUNDS SCORES

21

5

2

+16

102

3:1

7

1

8.5

+42%

20

9

3

+11

80

4:1

6

0

7.3

+27%

20

10

5

+10

100

2:3

7

0

7.3

+32%

15

14

7

+1

103

2:2

5

0

6.6

+16%

11

8

7

+3

75

1:0

2

0

6.3

+14%

Total

87

46

24

+41

460

12:7

27

1

7.2

+26%

Rebirth Scoreboard Train (M1)

+/-

ROUNDS SCORES

11

17

3

-6

73

1:2

1

0

5.7

-17%

11

16

1

-5

64

3:4

2

1

5.5

-17%

11

18

1

-7

64

0:0

1

0

5.3

-15%

8

19

1

-11

55

3:4

0

0

4.6

-24%

5

17

0

-12

35

0:2

1

1

3.8

-41%

Total

46

87

6

-41

292

7:12

5

2

5.0

-23%

Teams advantage Train (M1)
Info
Map Analysis of Evil Geniuses vs Rebirth by the Bo3.gg Team

Evil Geniuses on Train Analysis

Evil Geniuses demonstrated their prowers on Train, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Train were Brehze, who contributed 21 kills, and CeRq, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Train, the team inflicted a total of 8745 overall damage.


On the defensive side of Train, Evil Geniuses held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Rebirth on Train Analysis

Train proved to be a challenging battleground for Rebirth, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Rebirth on Train included XotiC, who contributed 11 kills, and 4pack, who added 11 kills. Despite their individual efforts, inflicting 5545 total damage, Rebirth couldn't prevent Evil Geniuses from securing victory on Train


On the defensive side of Train, Rebirth struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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