0 Comments
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:36s00:39s
Smoke thrown on a map
2615.0371
Shots (total/round)
8516
Multikill x-
4
Clutch (opponents)
2
Flash duration on a round (sec)
00:17s00:05s
Flash duration on a round (sec)
00:18s00:05s
Flash duration on a round (sec)
00:23s00:05s
Historical Maps winrate Last 6 months
Dust II
87%
Vertigo
56%
Nuke
51%
Mirage
50%
Ancient
40%
Overpass
17%
Inferno
4%
Last 5 maps
Dust II
0%
6
8
Vertigo
0%
5
4
Nuke
20%
5
9
Mirage
100%
2
3
Ancient
0%
0
16
Overpass
33%
3
5
Inferno
44%
9
0
Last 5 maps
Dust II
87%
15
4
Vertigo
56%
16
4
Nuke
71%
31
2
Mirage
50%
8
35
Ancient
40%
10
8
Overpass
50%
12
27
Inferno
40%
15
32
Last results
Head to head
Past matches
- lllll
- lwwww
Info
Match analysis of Evil Geniuses vs paiN by the Bo3.gg Team
In the CS2 match between Evil Geniuses and paiN, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by paiN. The MVP of this match was nython.
paiN analytics
The team paiN secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for paiN were nython contributed 28 kills and NEKIZ contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10763 overall damage.
On the defensive side, paiN held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Brehze contributed 24 kills and CeRq contributed 24 kills. 9661 of total damage by Evil Geniuses could not prevent paiN from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments