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Teams advantage Dust II (M1)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
8430
Flash duration on a map (sec)
02:02s00:39s
Flash blinded on a map (opp)
9830
Flash blinded on a map (opp)
9030
M4A4 kills on a map
113.6448
Flash blinded on a map (opp)
7930
AWP damage (avg/round)
59.921.6
Flash duration on a map (sec)
01:53s00:39s
Flash blinded on a map (opp)
8730
Player score (round)
40751012
Info
Map Analysis of Evil Geniuses vs Gen.G by the Bo3.gg Team
Evil Geniuses on Dust II Analysis
Evil Geniuses demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Evil Geniuses on Dust II were Brehze, who contributed 30 kills, and CeRq, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11030 overall damage.
On the defensive side of Dust II, Evil Geniuses held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Gen.G on Dust II Analysis
Dust II proved to be a challenging battleground for Gen.G, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Gen.G on Dust II included koosta, who contributed 28 kills, and BnTeT, who added 18 kills. Despite their individual efforts, inflicting 10235 total damage, Gen.G couldn't prevent Evil Geniuses from securing victory on Dust II
On the defensive side of Dust II, Gen.G struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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