Evil Geniuses Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

27

19

2

+8

92

6:0

7

1

7.7

+26%

20

24

2

-4

79

1:3

4

1

5.9

+4%

15

22

5

-7

55

6:1

1

0

5.5

-19%

16

19

5

-3

71

2:8

4

0

5.4

-10%

15

18

6

-3

54

0:3

4

1

5.2

-14%

Total

93

102

20

-9

351

15:15

20

3

5.9

-3%

FURIA Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

25

16

6

+9

93

2:0

7

0

7.2

+16%

26

17

5

+9

97

5:2

9

0

7.1

+12%

21

24

5

-3

74

6:10

4

0

5.8

-4%

16

18

9

-2

62

1:1

4

0

5.5

-13%

14

19

3

-5

48

1:3

5

0

5.0

-16%

Total

102

94

28

+8

374

15:16

29

0

6.1

-1%

Teams advantage Vertigo (M1)
Info
Map Analysis of Evil Geniuses vs FURIA by the Bo3.gg Team

FURIA on Vertigo Analysis

FURIA demonstrated their prowers on Vertigo, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FURIA on Vertigo were yuurih, who contributed 25 kills, and HEN1, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11214 overall damage.


On the defensive side of Vertigo, FURIA held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Vertigo Analysis

Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Vertigo included stanislaw, who contributed 27 kills, and tarik, who added 20 kills. Despite their individual efforts, inflicting 10529 total damage, Evil Geniuses couldn't prevent FURIA from securing victory on Vertigo


On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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