Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:27s
Fast bomb plant (sec)
00:31s01:27s
Eco wins full buy
1
Player score (round)
36911011
Shots (total/round)
9116
Shots (total/round)
9516
Player score (round)
42441011
Damage (total/round)
40073
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Nuke
33%
Anubis
28%
Overpass
27%
Vertigo
21%
Ancient
17%
Mirage
9%
Inferno
3%
Last 5 maps
Nuke
69%
45
1
Anubis
64%
14
33
Overpass
54%
13
8
Vertigo
65%
20
18
Ancient
42%
24
19
Mirage
52%
29
18
Inferno
53%
17
22
Last 5 maps
Nuke
36%
14
17
Anubis
36%
22
6
Overpass
27%
11
9
Vertigo
44%
16
7
Ancient
59%
29
3
Mirage
43%
21
0
Inferno
50%
6
17
Info
Match analysis of Espionage vs Illuminar by the Bo3.gg Team
In the CS2 match between Espionage and Illuminar, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Vertigo, Ancient, Nuke, and victory was secured by Espionage. The MVP of this match was Qlocuu.
Espionage analytics
The team Espionage secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for Espionage were Cabbi contributed 50 kills and Lucky contributed 48 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24237 overall damage.
On the defensive side, Espionage held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Illuminar analytics
The team Illuminar managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Illuminar were Qlocuu contributed 63 kills and POLO contributed 46 kills. 24046 of total damage by Illuminar could not prevent Espionage from securing the victory
On the defensive side, Illuminar struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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