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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Damage (total/round)
38373
Player score (round)
49071011
Player score (round)
51141011
Player's aces
1
Multikill x-
4
Multikill x-
4
Multikill x-
4
Clutch (opponents)
3
Clutch (opponents)
3
Clutch (opponents)
4
Historical Maps winrate Last 6 months
Anubis
46%
Overpass
40%
Ancient
32%
Vertigo
23%
Nuke
17%
Mirage
16%
Inferno
8%
Last 5 maps
Anubis
0%
3
10
Overpass
67%
6
9
Ancient
31%
13
3
Vertigo
67%
3
9
Nuke
23%
13
1
Mirage
27%
11
2
Inferno
58%
12
3
Last 5 maps
Anubis
46%
26
6
Overpass
27%
11
9
Ancient
63%
32
3
Vertigo
44%
16
7
Nuke
40%
15
17
Mirage
43%
21
0
Inferno
50%
6
17
Last results
Head to head
Past matches
- llwww
- llwww
Info
Match analysis of Enterprise vs Illuminar by the Bo3.gg Team
In the CS2 match between Enterprise and Illuminar, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Anubis, Ancient, and victory was secured by Illuminar. The MVP of this match was fr3nd.
Illuminar analytics
The team Illuminar secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 0 bombs during the match.
The standout players for Illuminar were ANeraX contributed 19 kills and phr contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8764 overall damage.
On the defensive side, Illuminar held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Enterprise analytics
The team Enterprise managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Enterprise were fr3nd contributed 24 kills and bajmi contributed 16 kills. 7761 of total damage by Enterprise could not prevent Illuminar from securing the victory
On the defensive side, Enterprise struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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