Ended
2
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Enterprise Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

14

16

1

-2

85

2:1

3

0

6.2

-2%

9

13

3

-4

56

1:2

3

1

5.1

-20%

10

17

3

-7

62

3:3

3

0

5.1

-20%

7

15

3

-8

48

2:2

2

0

4.6

-39%

8

15

4

-7

55

0:2

2

0

4.5

-22%

Total

48

76

14

-28

305

8:10

13

1

5.1

-21%

3DMAX Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

18

9

9

+9

122

2:0

5

0

8.3

+46%

18

11

8

+7

94

4:0

5

0

7.6

+34%

16

7

5

+9

87

3:2

4

0

7.3

+23%

13

9

5

+4

58

1:3

2

0

5.7

+2%

11

12

6

-1

75

0:3

4

0

5.3

0%

Total

76

48

33

+28

437

10:8

20

0

6.8

+21%

Teams advantage Vertigo (M2)
Info
Map Analysis of Enterprise vs 3DMAX by the Bo3.gg Team

3DMAX on Vertigo Analysis

3DMAX demonstrated their prowers on Vertigo, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Vertigo were Djoko, who contributed 18 kills, and Graviti, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7862 overall damage.


On the defensive side of Vertigo, 3DMAX held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Enterprise on Vertigo Analysis

Vertigo proved to be a challenging battleground for Enterprise, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Enterprise on Vertigo included bajmi, who contributed 14 kills, and Demho, who added 9 kills. Despite their individual efforts, inflicting 5495 total damage, Enterprise couldn't prevent 3DMAX from securing victory on Vertigo


On the defensive side of Vertigo, Enterprise struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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