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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
163
HE damage (avg/round)
15.33.4
Molotov damage (avg/round)
21.12
M4A4 kills on a map
103.6419
M4A4 damage (avg/round)
63.112.7
GLOCK damage (avg/round)
12.53.8
Molotov damage (avg/round)
7.12
M4A4 kills on a map
83.6419
M4A4 damage (avg/round)
40.412.7
Galil kills on a map
41.807
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter







Historical Maps winrate Last 6 months
Inferno
63%
Vertigo
63%
Overpass
60%
Mirage
59%
Anubis
59%
Ancient
50%
Nuke
0%
Last 5 maps
Inferno
63%
27
13
Vertigo
63%
24
10
Overpass
60%
20
16
Mirage
59%
41
3
Anubis
59%
17
24
Ancient
50%
30
14
Nuke
0%
1
51
Last 5 maps
Inferno
0%
1
0
Vertigo
0%
1
0
Overpass
0%
0
1
Mirage
0%
0
0
Anubis
0%
0
0
Ancient
0%
0
1
Nuke
0%
0
0
Last results
Head to head
Past matches
- wlwlw
Info
Match analysis of Endpoint vs Overpowered by the Bo3.gg Team
In the CS2 match between Endpoint and Overpowered, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Inferno, and victory was secured by Endpoint. The MVP of this match was .
Endpoint analytics
The team Endpoint secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Inferno. They also successfully set 0 bombs during the match.
The standout players for Endpoint were contributed 0 kills and contributed 0 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 0 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Overpowered analytics
The team Overpowered managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Overpowered were contributed 0 kills and contributed 0 kills. 0 of total damage by Overpowered could not prevent Endpoint from securing the victory
On the defensive side, Overpowered struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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