Vertigo
17 - 19
Mirage
16 - 14
Ancient
16 - 12
Endpoint Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

28

26

8

+2

93

4:2

11

0

6.8

+15%

22

23

9

-1

84

4:3

7

0

6.2

-1%

24

20

5

+4

75

5:5

5

0

6.1

+1%

21

20

2

+1

61

5:2

5

1

5.9

+8%

21

22

4

-1

68

3:3

4

0

5.8

-14%

Total

116

111

28

+5

381

21:15

32

1

6.1

+2%

Nexus Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

28

21

5

+7

82

3:5

8

1

6.5

+11%

27

27

3

0

84

7:8

9

0

6.2

+4%

20

22

9

-2

72

3:2

3

1

5.9

-7%

19

21

5

-2

57

1:2

4

1

5.4

-1%

16

26

9

-10

51

1:4

5

1

4.8

-24%

Total

110

117

31

-7

347

15:21

29

4

5.8

-3%

Teams advantage Vertigo (M0)
Info
Map Analysis of Endpoint vs Nexus by the Bo3.gg Team

Nexus on Vertigo Analysis

Nexus demonstrated their prowers on Vertigo, securing 19 out of 36 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Nexus on Vertigo were MoDo, who contributed 28 kills, and smekk, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 12492 overall damage.


On the defensive side of Vertigo, Nexus held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Vertigo Analysis

Vertigo proved to be a challenging battleground for Endpoint, as they managed to secure 17 out of 36 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Vertigo included Surreal, who contributed 28 kills, and CacaNito, who added 22 kills. Despite their individual efforts, inflicting 13721 total damage, Endpoint couldn't prevent Nexus from securing victory on Vertigo


On the defensive side of Vertigo, Endpoint struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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