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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK damage (avg/round)
11.53.8
Flash duration on a map (sec)
01:39s00:39s
Flash blinded on a map (opp)
7230
GLOCK damage (avg/round)
11.53.8
Player score (round)
34701012
Shots (total/round)
8816
Multikill x-
4
Multikill x-
4
Teammate kills
1
HE damage (total/round)
9126.8
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
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Historical Maps winrate Last 6 months
Nuke
77%
Inferno
58%
Overpass
57%
Vertigo
25%
Mirage
17%
Train
7%
Dust II
0%
Last 5 maps
Nuke
0%
0
5
Inferno
0%
2
0
Overpass
0%
0
4
Vertigo
25%
4
0
Mirage
33%
3
1
Train
50%
2
0
Dust II
0%
1
0
Last 5 maps
Nuke
77%
13
2
Inferno
58%
12
6
Overpass
57%
7
8
Vertigo
50%
12
3
Mirage
50%
12
3
Train
57%
7
5
Dust II
0%
1
24
Last results
Head to head
Info
Match analysis of Endpoint vs HEROIC by the Bo3.gg Team
In the CS2 match between Endpoint and HEROIC, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Train, Vertigo, and victory was secured by HEROIC. The MVP of this match was stavn.
HEROIC analytics
The team HEROIC secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Vertigo. They also successfully set 0 bombs during the match.
The standout players for HEROIC were stavn contributed 49 kills and TeSeS contributed 44 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20560 overall damage.
On the defensive side, HEROIC held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Endpoint analytics
The team Endpoint managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Endpoint were flameZ contributed 39 kills and robiin contributed 27 kills. 16507 of total damage by Endpoint could not prevent HEROIC from securing the victory
On the defensive side, Endpoint struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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