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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
113
Fast bomb plant (sec)
00:33s01:30s
HE damage (avg/round)
14.23.4
USP kills on a map
41.616
USP damage (avg/round)
17.44.6
HE damage (avg/round)
12.23.4
AK47 damage (avg/round)
60.225.3
Flash duration on a map (sec)
01:55s00:39s
Flash blinded on a map (opp)
6730
Smoke thrown on a map
2415.0371
Info
Map Analysis of Endpoint vs EYEBALLERS by the Bo3.gg Team
EYEBALLERS on Inferno Analysis
EYEBALLERS demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EYEBALLERS on Inferno were sapec, who contributed 24 kills, and flusha, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9925 overall damage.
On the defensive side of Inferno, EYEBALLERS held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Endpoint on Inferno Analysis
Inferno proved to be a challenging battleground for Endpoint, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Endpoint on Inferno included mhL, who contributed 23 kills, and Fessor, who added 20 kills. Despite their individual efforts, inflicting 9847 total damage, Endpoint couldn't prevent EYEBALLERS from securing victory on Inferno
On the defensive side of Inferno, Endpoint struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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