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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
7.32
Flash blinded on a map (opp)
6228
Flash blinded on a map (opp)
5328
HE damage (avg/round)
11.13.4
Shots (total/round)
8716
Damage (total/round)
40673
Clutch (opponents)
2
Clutch (opponents)
2
Teammate kills
1
Molotov damage (total/round)
8823.5
Info
Map Analysis of Endpoint vs ENCE Academy by the Bo3.gg Team
Endpoint on Dust II Analysis
Endpoint demonstrated their prowers on Dust II, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Endpoint on Dust II were cej0t, who contributed 19 kills, and Surreal, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8568 overall damage.
On the defensive side of Dust II, Endpoint held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ENCE Academy on Dust II Analysis
Dust II proved to be a challenging battleground for ENCE Academy, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ENCE Academy on Dust II included teme, who contributed 16 kills, and Millert, who added 14 kills. Despite their individual efforts, inflicting 6522 total damage, ENCE Academy couldn't prevent Endpoint from securing victory on Dust II
On the defensive side of Dust II, ENCE Academy struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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