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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
11.33.4
Molotov damage (avg/round)
72
AK47 kills on a map
166.732
Clutch (opponents)
2
Molotov damage (total/round)
9123.8
HE damage (total/round)
8926.8
HE damage (total/round)
9526.8
Flash duration on a round (sec)
00:23s00:05s
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:18s00:05s
Info
Map Analysis of Endpoint vs Apeks by the Bo3.gg Team
Apeks on Inferno Analysis
Apeks demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Apeks on Inferno were FREDDyFROG, who contributed 26 kills, and dennis, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9414 overall damage.
On the defensive side of Inferno, Apeks held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Endpoint on Inferno Analysis
Inferno proved to be a challenging battleground for Endpoint, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Endpoint on Inferno included Thomas, who contributed 20 kills, and BOROS, who added 21 kills. Despite their individual efforts, inflicting 8653 total damage, Endpoint couldn't prevent Apeks from securing victory on Inferno
On the defensive side of Inferno, Endpoint struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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