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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
02:06s00:39s
Flash blinded on a map (opp)
8930
Flash blinded on a map (opp)
9330
Teammate kills
1
Suicide
1
HE damage (total/round)
14226.8
Flash duration on a round (sec)
00:17s00:05s
HE damage (avg/round)
14.23.4
Galil kills on a map
71.8064
Galil damage (avg/round)
23.55.6
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Mirage
82%
Dust II
40%
Overpass
27%
Vertigo
22%
Inferno
15%
Nuke
5%
Ancient
3%
Last 5 maps
Mirage
82%
17
5
Dust II
73%
11
19
Overpass
56%
18
15
Vertigo
64%
14
11
Inferno
50%
4
41
Nuke
68%
28
2
Ancient
54%
13
6
Last 5 maps
Mirage
0%
1
30
Dust II
33%
12
10
Overpass
29%
7
17
Vertigo
42%
12
8
Inferno
65%
20
1
Nuke
73%
11
4
Ancient
57%
7
10
Last results
Head to head
Past matches
- wlllw
- llwwl
Info
Match analysis of ENCE vs FunPlus Phoenix by the Bo3.gg Team
In the CS2 match between ENCE and FunPlus Phoenix, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Dust II, and victory was secured by ENCE. The MVP of this match was STYKO.
ENCE analytics
The team ENCE secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Dust II. They also successfully set 0 bombs during the match.
The standout players for ENCE were Spinx contributed 52 kills and hades contributed 53 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23847 overall damage.
On the defensive side, ENCE held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
FunPlus Phoenix analytics
The team FunPlus Phoenix managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FunPlus Phoenix were STYKO contributed 57 kills and zehN contributed 43 kills. 23206 of total damage by FunPlus Phoenix could not prevent ENCE from securing the victory
On the defensive side, FunPlus Phoenix struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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