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Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:30s00:37s
Flash blinded on a map (opp)
8229
M4A1 damage (avg/round)
45.416.3
Galil kills on a map
41.8171
HE damage (avg/round)
133.4
USP damage (avg/round)
13.44.7
USP kills on a map
51.6074
USP damage (avg/round)
25.74.7
Player score (round)
40411011
Player's aces
1
Historical Maps winrate Last 6 months
Inferno
75%
Vertigo
58%
Nuke
50%
Ancient
47%
Mirage
30%
Anubis
10%
Dust II
0%
Last 5 maps
Inferno
0%
0
18
Vertigo
75%
12
0
Nuke
0%
1
12
Ancient
47%
17
1
Mirage
44%
9
2
Anubis
33%
3
11
Dust II
0%
0
3
Last 5 maps
Inferno
75%
4
4
Vertigo
17%
6
7
Nuke
50%
4
6
Ancient
0%
1
23
Mirage
14%
7
10
Anubis
43%
7
7
Dust II
0%
0
0
Info
Map Analysis of Elevate vs One More by the Bo3.gg Team
Elevate on Vertigo Analysis
Elevate demonstrated their prowers on Vertigo, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Elevate on Vertigo were dea, who contributed 20 kills, and Peeping, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8308 overall damage.
On the defensive side of Vertigo, Elevate held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
One More on Vertigo Analysis
Vertigo proved to be a challenging battleground for One More, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for One More on Vertigo included serv0, who contributed 17 kills, and z0mb1e, who added 12 kills. Despite their individual efforts, inflicting 6155 total damage, One More couldn't prevent Elevate from securing victory on Vertigo
On the defensive side of Vertigo, One More struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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