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73
151
28
-78
267
13:20
11
1
Ancient4.7
0%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:23s
Fast bomb plant (sec)
00:26s01:23s
AK47 kills on a map
116.3792
AK47 damage (avg/round)
67.525.2
USP damage (avg/round)
13.64.9
Smoke thrown on a map
1614.2369
Molotov damage (avg/round)
7.52
Flash duration on a map (sec)
01:29s00:35s
Flash blinded on a map (opp)
7128
Smoke thrown on a map
1814.2369
Nuke
80%
Ancient
80%
Dust II
78%
Mirage
25%
Inferno
0%
Train
0%
Anubis
0%
Last 5 maps
Nuke
80%
5
2
Ancient
80%
5
0
Dust II
78%
9
4
Mirage
25%
4
0
Inferno
0%
0
7
Train
0%
0
5
Anubis
0%
2
6
Last 5 maps
Nuke
0%
0
0
Ancient
0%
1
0
Dust II
0%
1
0
Mirage
0%
0
0
Inferno
0%
0
0
Train
0%
0
0
Anubis
0%
0
0
In the CS2 match between Elevate and Bounty Hunters Fe, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Dust II, and victory was secured by Elevate. The MVP of this match was fREQ.
Elevate analytics
The team Elevate secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Dust II. They also successfully set 0 bombs during the match.
The standout players for Elevate were fREQ contributed 33 kills and diozera contributed 33 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15344 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Bounty Hunters Fe analytics
The team Bounty Hunters Fe managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Bounty Hunters Fe were Brendinha contributed 18 kills and L4ri contributed 20 kills. 8825 of total damage by Bounty Hunters Fe could not prevent Elevate from securing the victory
On the defensive side, Bounty Hunters Fe struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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