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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
11.13.4
Molotov kills on a map
31.0849
Molotov damage (avg/round)
6.72
Smoke thrown on a map
2915.0371
HE damage (avg/round)
14.83.4
Molotov damage (avg/round)
6.32
Molotov damage (avg/round)
9.42
Eco wins full buy
1
Shots (total/round)
9316
Player score (round)
36091012
Lineups
Historical Maps winrate Last 6 months
Vertigo
75%
Inferno
60%
Mirage
53%
Nuke
33%
Dust II
0%
Overpass
0%
Ancient
0%
Last 5 maps
Vertigo
25%
4
1
Inferno
60%
5
1
Mirage
86%
7
0
Nuke
33%
3
3
Dust II
0%
1
5
Overpass
0%
1
8
Ancient
0%
0
4
Last 5 maps
Vertigo
100%
1
0
Inferno
0%
2
0
Mirage
33%
3
0
Nuke
0%
0
3
Dust II
0%
0
0
Overpass
0%
0
3
Ancient
0%
0
0
Last results
Head to head
Past matches
- wwllw
- lw
Info
Match analysis of Electrify Steel vs Villainous by the Bo3.gg Team
In the CS2 match between Electrify Steel and Villainous, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Mirage, and victory was secured by Electrify Steel. The MVP of this match was jason.
Electrify Steel analytics
The team Electrify Steel secured 38 out of 75 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 7 bombs during the match.
The standout players for Electrify Steel were jason contributed 76 kills and LEARSI contributed 61 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29464 overall damage.
On the defensive side, Electrify Steel held their ground firmly, successfully defending 21 bomb plants. Their defensive coordination and site control proved to be crucial.
Villainous analytics
The team Villainous managed to secure 37 out of 75 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for Villainous were zebra contributed 57 kills and Alvin contributed 62 kills. 28053 of total damage by Villainous could not prevent Electrify Steel from securing the victory
On the defensive side, Villainous struggled to hold their ground, successfully defending 21 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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