Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK damage (avg/round)
11.43.8
HE damage (avg/round)
19.33.4
Flash duration on a map (sec)
01:37s00:39s
Flash blinded on a map (opp)
6730
Shots (total/round)
8816
Player score (round)
48261012
Shots (total/round)
8816
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Nuke
67%
Overpass
35%
Inferno
26%
Mirage
26%
Dust II
5%
Vertigo
5%
Ancient
0%
Last 5 maps
Nuke
67%
3
7
Overpass
75%
4
3
Inferno
50%
8
3
Mirage
100%
2
10
Dust II
50%
4
10
Vertigo
57%
7
0
Ancient
71%
7
2
Last 5 maps
Nuke
0%
1
53
Overpass
40%
20
12
Inferno
76%
29
3
Mirage
74%
31
3
Dust II
55%
11
25
Vertigo
52%
23
9
Ancient
71%
24
4
Info
Match analysis of ECSTATIC vs BLINK by the Bo3.gg Team
In the CS2 match between ECSTATIC and BLINK, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Vertigo, Ancient, Inferno, and victory was secured by ECSTATIC. The MVP of this match was juanflatroo.
ECSTATIC analytics
The team ECSTATIC secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 0 bombs during the match.
The standout players for ECSTATIC were FASHR contributed 62 kills and maNkz contributed 58 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29178 overall damage.
On the defensive side, ECSTATIC held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BLINK analytics
The team BLINK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BLINK were juanflatroo contributed 62 kills and gxx- contributed 59 kills. 27270 of total damage by BLINK could not prevent ECSTATIC from securing the victory
On the defensive side, BLINK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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