Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:31s01:26s
Flash blinded on a map (opp)
5629
AK47 damage (avg/round)
59.925.3
Deagle kills on a map
41.6672
Deagle damage (avg/round)
28.85.4
M4A1 damage (avg/round)
52.216.3
USP kills on a map
31.6074
GLOCK damage (avg/round)
18.54
USP kills on a map
31.6074
Historical Maps winrate Last 6 months
Inferno
56%
Nuke
24%
Dust II
17%
Mirage
15%
Anubis
7%
Ancient
5%
Vertigo
4%
Last 5 maps
Inferno
56%
16
6
Nuke
59%
41
4
Dust II
50%
4
3
Mirage
62%
29
8
Anubis
57%
40
10
Ancient
44%
36
15
Vertigo
67%
3
27
Last 5 maps
Inferno
0%
1
13
Nuke
35%
26
1
Dust II
33%
6
1
Mirage
47%
17
2
Anubis
64%
45
4
Ancient
49%
41
3
Vertigo
63%
19
2
Last results
Head to head
Info
Match analysis of ECLOT vs UNiTY by the Bo3.gg Team
In the CS2 match between ECLOT and UNiTY, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Nuke, and victory was secured by ECLOT. The MVP of this match was M1key.
ECLOT analytics
The team ECLOT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Nuke. They also successfully set 0 bombs during the match.
The standout players for ECLOT were FORSYY contributed 32 kills and Blytz contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14852 overall damage.
On the defensive side, ECLOT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
UNiTY analytics
The team UNiTY managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for UNiTY were M1key contributed 34 kills and NIO contributed 22 kills. 12506 of total damage by UNiTY could not prevent ECLOT from securing the victory
On the defensive side, UNiTY struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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