Inferno
16 - 2
Vertigo
11 - 16
Overpass
14 - 16
ECLOT Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

21

7

2

+14

112

1:0

7

1

8.8

+47%

20

11

2

+9

111

6:2

7

0

8.3

+38%

19

7

1

+12

102

1:1

6

0

7.7

+60%

16

8

2

+8

88

3:1

3

0

7.2

+31%

10

6

6

+4

73

3:0

1

0

6.3

+11%

Total

86

39

13

+47

486

14:4

24

1

7.7

+38%

hREDS Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

12

17

1

-5

73

3:4

2

0

6.0

-14%

12

17

1

-5

63

1:2

2

1

5.9

-19%

5

17

3

-12

59

0:1

1

0

4.5

-33%

6

17

4

-11

53

0:4

2

0

3.9

-37%

4

18

1

-14

19

0:3

1

0

2.9

-66%

Total

39

86

10

-47

266

4:14

8

1

4.6

-34%

Teams advantage Inferno (M1)
Info
Map Analysis of ECLOT vs hREDS by the Bo3.gg Team

ECLOT on Inferno Analysis

ECLOT demonstrated their prowers on Inferno, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ECLOT on Inferno were Valencio, who contributed 21 kills, and capseN, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8743 overall damage.


On the defensive side of Inferno, ECLOT held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


hREDS on Inferno Analysis

Inferno proved to be a challenging battleground for hREDS, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for hREDS on Inferno included oopee, who contributed 12 kills, and Sm1llee, who added 12 kills. Despite their individual efforts, inflicting 4788 total damage, hREDS couldn't prevent ECLOT from securing victory on Inferno


On the defensive side of Inferno, hREDS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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