Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:25s01:24s
Fast bomb plant (sec)
00:25s01:24s
GLOCK kills on a map
31.4516
Molotov damage (avg/round)
6.42
Galil damage (avg/round)
17.46
Galil damage (avg/round)
17.46
Smoke thrown on a map
2314.3232
GLOCK damage (avg/round)
124.2
Player score (round)
35081010
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Inferno
50%
Vertigo
48%
Mirage
37%
Anubis
24%
Ancient
9%
Dust II
6%
Nuke
4%
Last 5 maps
Inferno
50%
18
21
Vertigo
25%
8
22
Mirage
67%
54
2
Anubis
55%
58
2
Ancient
55%
31
22
Dust II
50%
32
11
Nuke
51%
49
4
Last 5 maps
Inferno
0%
0
21
Vertigo
73%
15
1
Mirage
30%
10
9
Anubis
31%
13
10
Ancient
64%
22
2
Dust II
44%
9
6
Nuke
47%
17
3
Info
Match analysis of ECLOT vs Apogee by the Bo3.gg Team
In the CS2 match between ECLOT and Apogee, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Nuke, Mirage, and victory was secured by ECLOT. The MVP of this match was Blytz.
ECLOT analytics
The team ECLOT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Mirage. They also successfully set 0 bombs during the match.
The standout players for ECLOT were Blytz contributed 53 kills and FORSYY contributed 51 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24349 overall damage.
On the defensive side, ECLOT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Apogee analytics
The team Apogee managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Apogee were Qlocuu contributed 41 kills and POLO contributed 38 kills. 21777 of total damage by Apogee could not prevent ECLOT from securing the victory
On the defensive side, Apogee struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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