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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 damage (avg/round)
4716.7
Damage (total/round)
40073
Player score (round)
34721012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
GLOCK damage (avg/round)
12.33.8
Headshots (total/map)
288
AK47 kills on a map
266.732
AK47 damage (avg/round)
61.125.3
Historical Maps winrate Last 6 months
Inferno
80%
Overpass
80%
Ancient
43%
Dust II
36%
Nuke
26%
Mirage
17%
Vertigo
14%
Last 5 maps
Inferno
80%
10
2
Overpass
0%
0
17
Ancient
100%
3
0
Dust II
33%
3
12
Nuke
38%
8
2
Mirage
64%
11
1
Vertigo
50%
4
9
Last 5 maps
Inferno
0%
0
37
Overpass
80%
10
10
Ancient
57%
7
11
Dust II
69%
16
3
Nuke
64%
22
7
Mirage
47%
17
6
Vertigo
64%
14
3
Last results
Head to head
Info
Match analysis of DGG vs ORDER by the Bo3.gg Team
In the CS2 match between DGG and ORDER, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Mirage, Vertigo, and victory was secured by ORDER. The MVP of this match was Vexite.
ORDER analytics
The team ORDER secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Vertigo. They also successfully set 0 bombs during the match.
The standout players for ORDER were Vexite contributed 71 kills and Valiance contributed 52 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26777 overall damage.
On the defensive side, ORDER held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
DGG analytics
The team DGG managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for DGG were zeph contributed 48 kills and nexar contributed 48 kills. 24047 of total damage by DGG could not prevent ORDER from securing the victory
On the defensive side, DGG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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