DGG Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

23

10

5

+13

109

2:2

10

2

8.2

+38%

21

9

1

+12

92

3:3

5

0

7.3

+24%

15

12

5

+3

97

1:1

3

0

6.5

+15%

12

14

7

-2

63

2:2

3

1

5.6

-9%

14

15

2

-1

68

2:3

4

0

5.5

-9%

Total

85

60

20

+25

429

10:11

25

3

6.6

+12%

1620 Kings Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

14

15

1

-1

81

4:3

5

0

6.2

-10%

11

17

3

-6

65

3:2

3

0

5.2

-13%

12

19

2

-7

70

1:2

1

0

5.1

-6%

13

17

1

-4

53

0:1

4

0

5.1

-15%

9

17

3

-8

55

3:2

2

0

5.0

-23%

Total

59

85

10

-26

324

11:10

15

0

5.3

-13%

Teams advantage Vertigo (M1)
Info
Map Analysis of DGG vs 1620 Kings by the Bo3.gg Team

DGG on Vertigo Analysis

DGG demonstrated their prowers on Vertigo, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for DGG on Vertigo were Versa, who contributed 23 kills, and zeph, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9005 overall damage.


On the defensive side of Vertigo, DGG held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


1620 Kings on Vertigo Analysis

Vertigo proved to be a challenging battleground for 1620 Kings, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 1620 Kings on Vertigo included cookie, who contributed 14 kills, and nauh, who added 11 kills. Despite their individual efforts, inflicting 6811 total damage, 1620 Kings couldn't prevent DGG from securing victory on Vertigo


On the defensive side of Vertigo, 1620 Kings struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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