0 - 0
devils.one Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

There are currently no data
Permitta Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

There are currently no data
Clash.gg 3 cases
score predict & Analytics Insights
Result
1 - 0
0 - 1
Teams advantage Vertigo (M1)
There are currently no game data
Lineups
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Mirage

53%

Ancient

52%

Inferno

50%

Vertigo

46%

Nuke

43%

Anubis

40%

Dust II

25%

Last 5 maps

Mirage

0%

0

0

Ancient

0%

0

0

Inferno

0%

0

0

Vertigo

0%

0

0

Nuke

0%

1

0

l

Anubis

0%

0

0

Dust II

0%

0

0

Last 5 maps

Mirage

53%

77

17

w
w
l

Ancient

52%

82

9

w
l
l
l
l

Inferno

50%

22

56

l
l
l
w
l

Vertigo

46%

54

21

w
l
w
fb
l

Nuke

43%

54

13

w
w
l
fb
w

Anubis

40%

55

32

l
w
l
l
w

Dust II

25%

16

50

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of devils.one vs Permitta by the Bo3.gg Team

on Vertigo Analysis

demonstrated their prowers on Vertigo, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Vertigo were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 0 overall damage.


On the defensive side of Vertigo, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


devils.one on Vertigo Analysis

Vertigo proved to be a challenging battleground for devils.one, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for devils.one on Vertigo included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, devils.one couldn't prevent from securing victory on Vertigo


On the defensive side of Vertigo, devils.one struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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