Teams advantage Inferno (M1)
Historical Maps winrate Last 6 months
Vertigo
100%
Mirage
60%
Ancient
55%
Dust II
50%
Anubis
37%
Inferno
17%
Nuke
0%
Last 5 maps
Vertigo
100%
1
1
Mirage
60%
5
1
Ancient
45%
11
0
Dust II
50%
2
0
Anubis
63%
8
0
Inferno
33%
3
0
Nuke
0%
0
2
Last 5 maps
Vertigo
0%
0
0
Mirage
0%
0
0
Ancient
100%
2
0
Dust II
0%
0
0
Anubis
100%
2
0
Inferno
50%
2
0
Nuke
0%
1
0
Last results
Head to head
Past matches
- lllww
- wwwwl
Info
Map Analysis of Detonate vs HeadShotKings by the Bo3.gg Team
Detonate on Inferno Analysis
Detonate demonstrated their prowers on Inferno, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Detonate on Inferno were arcade, who contributed 21 kills, and PoseidoNN, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8978 overall damage.
On the defensive side of Inferno, Detonate held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
HeadShotKings on Inferno Analysis
Inferno proved to be a challenging battleground for HeadShotKings, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for HeadShotKings on Inferno included mishani, who contributed 23 kills, and Arias, who added 14 kills. Despite their individual efforts, inflicting 7558 total damage, HeadShotKings couldn't prevent Detonate from securing victory on Inferno
On the defensive side of Inferno, HeadShotKings struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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