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Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
41.616
USP damage (avg/round)
17.24.6
AWP kills on a map
166.5798
AWP damage (avg/round)
66.121.6
M4A1 kills on a map
104.6963
M4A1 damage (avg/round)
49.116.7
Kills on a map
2717.5558
Shots (total/round)
8816
Shots (total/round)
9116
Shots (total/round)
8316
Historical Maps winrate Last 6 months
Vertigo
68%
Dust II
65%
Nuke
63%
Inferno
58%
Overpass
52%
Ancient
43%
Mirage
0%
Last 5 maps
Vertigo
68%
37
4
Dust II
65%
26
16
Nuke
63%
27
8
Inferno
58%
36
12
Overpass
52%
21
20
Ancient
43%
21
20
Mirage
0%
1
72
Last 5 maps
Vertigo
0%
0
1
Dust II
0%
0
0
Nuke
0%
1
0
Inferno
0%
0
0
Overpass
0%
0
1
Ancient
0%
0
1
Mirage
0%
0
0
Info
Map Analysis of DBL PONEY vs FPSBUG by the Bo3.gg Team
DBL PONEY on Nuke Analysis
DBL PONEY demonstrated their prowers on Nuke, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for DBL PONEY on Nuke were Lucky, who contributed 27 kills, and bodyy, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 9317 overall damage.
On the defensive side of Nuke, DBL PONEY held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
FPSBUG on Nuke Analysis
Nuke proved to be a challenging battleground for FPSBUG, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for FPSBUG on Nuke included fredi, who contributed 12 kills, and DGL, who added 13 kills. Despite their individual efforts, inflicting 6138 total damage, FPSBUG couldn't prevent DBL PONEY from securing victory on Nuke
On the defensive side of Nuke, FPSBUG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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