Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Assists on a map
16.24.3517
Player score (round)
43221012
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Clutch (opponents)
2
Zeus kills
1
Molotov damage (total/round)
8623.8
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:15s00:05s
Historical Maps winrate Last 6 months
Ancient
64%
Vertigo
47%
Inferno
44%
Overpass
35%
Nuke
24%
Mirage
10%
Dust II
1%
Last 5 maps
Ancient
36%
11
11
Vertigo
33%
3
27
Inferno
39%
18
15
Overpass
35%
17
5
Nuke
39%
18
11
Mirage
65%
23
4
Dust II
68%
34
2
Last 5 maps
Ancient
100%
3
8
Vertigo
80%
5
1
Inferno
83%
6
9
Overpass
0%
0
19
Nuke
63%
8
11
Mirage
75%
8
1
Dust II
67%
12
4
Last results
Head to head
Info
Match analysis of Daotsu vs Sharks by the Bo3.gg Team
In the CS2 match between Daotsu and Sharks, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Nuke, and victory was secured by Sharks. The MVP of this match was detr0ittJ.
Sharks analytics
The team Sharks secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Nuke. They also successfully set 0 bombs during the match.
The standout players for Sharks were togs contributed 42 kills and jnt contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18690 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Daotsu analytics
The team Daotsu managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Daotsu were detr0ittJ contributed 41 kills and fREQ contributed 30 kills. 16361 of total damage by Daotsu could not prevent Sharks from securing the victory
On the defensive side, Daotsu struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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