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41
76
11
-35
302
8:9
10
1
-24%
Teams advantage Vertigo (M2)
Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
15.93.4
M4A1 kills on a map
84.4189
M4A1 damage (avg/round)
51.516.3
Tec-9 kills on a map
21.3014
Tec-9 damage (avg/round)
10.73.6
Tec-9 kills on a map
31.3014
Tec-9 damage (avg/round)
19.23.6
USP kills on a map
31.6027
USP damage (avg/round)
13.94.8
Molotov damage (avg/round)
8.72.1
Info
Map Analysis of CYBERSHOKE vs Young Ninjas by the Bo3.gg Team
CYBERSHOKE on Vertigo Analysis
CYBERSHOKE demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for CYBERSHOKE on Vertigo were notineki, who contributed 18 kills, and levantino, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7655 overall damage.
On the defensive side of Vertigo, CYBERSHOKE held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Vertigo Analysis
Vertigo proved to be a challenging battleground for Young Ninjas, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Vertigo included jocab, who contributed 9 kills, and Silence, who added 10 kills. Despite their individual efforts, inflicting 5131 total damage, Young Ninjas couldn't prevent CYBERSHOKE from securing victory on Vertigo
On the defensive side of Vertigo, Young Ninjas struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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