Inferno
11 - 13
Ancient
13 - 4
Anubis
22 - 20
CYBERSHOKE Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

15

9

5

+6

91

5:0

4

0

7.9

+25%

13

8

2

+5

80

2:1

4

2

7.1

+14%

13

9

2

+4

81

1:1

4

0

6.5

+13%

12

13

7

-1

84

2:3

4

0

6.1

+9%

11

10

2

+1

68

2:0

2

0

6.0

-4%

Total

64

49

18

+15

405

12:5

18

2

6.8

+11%

ARCRED Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

12

13

4

-1

91

2:4

5

0

5.9

+9%

11

11

1

0

55

0:1

3

1

5.2

+1%

10

15

5

-5

76

2:3

2

0

5.0

-14%

9

13

2

-4

57

1:2

2

0

4.9

-16%

7

14

1

-7

48

0:2

0

0

3.9

-33%

Total

49

66

13

-17

326

5:12

12

1

5.0

-11%

Teams advantage Ancient (M0)
Info
Map Analysis of CYBERSHOKE vs ARCRED by the Bo3.gg Team

CYBERSHOKE on Ancient Analysis

CYBERSHOKE demonstrated their prowers on Ancient, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for CYBERSHOKE on Ancient were Dwushka, who contributed 15 kills, and sstiNiX, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6888 overall damage.


On the defensive side of Ancient, CYBERSHOKE held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Ancient Analysis

Ancient proved to be a challenging battleground for ARCRED, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Ancient included 1NVISIBLE, who contributed 12 kills, and Vert, who added 11 kills. Despite their individual efforts, inflicting 5550 total damage, ARCRED couldn't prevent CYBERSHOKE from securing victory on Ancient


On the defensive side of Ancient, ARCRED struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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