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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
5330
Flash blinded on a map (opp)
7130
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
55.316.7
Flash blinded on a map (opp)
5930
Flash blinded on a map (opp)
8430
Flash duration on a map (sec)
01:47s00:39s
Flash blinded on a map (opp)
6130
Flash duration on a map (sec)
01:21s00:39s
Flash blinded on a map (opp)
6430
Info
Map Analysis of Counter Nature vs X13 by the Bo3.gg Team
Counter Nature on Dust II Analysis
Counter Nature demonstrated their prowers on Dust II, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Counter Nature on Dust II were jsfeltner, who contributed 22 kills, and wry, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9032 overall damage.
On the defensive side of Dust II, Counter Nature held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
X13 on Dust II Analysis
Dust II proved to be a challenging battleground for X13, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for X13 on Dust II included freshie, who contributed 9 kills, and feral, who added 12 kills. Despite their individual efforts, inflicting 5519 total damage, X13 couldn't prevent Counter Nature from securing victory on Dust II
On the defensive side of Dust II, X13 struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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