CPH Wolves Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

12

12

4

0

109

1:1

4

0

7.6

+17%

8

12

0

-4

61

2:1

2

0

5.6

-15%

5

12

1

-7

55

0:2

1

0

4.3

-34%

3

13

1

-10

33

1:2

0

0

3.6

-53%

2

11

1

-9

22

0:3

0

0

2.9

-58%

Total

30

60

7

-30

279

4:9

7

0

4.8

-29%

Viperio Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

18

5

3

+13

115

3:0

6

1

9.5

+75%

14

3

2

+11

107

0:1

5

0

7.9

+75%

14

8

7

+6

119

2:1

6

0

7.6

+61%

10

9

4

+1

85

4:0

2

0

7.2

+14%

4

5

2

-1

39

0:2

1

0

4.0

-7%

Total

60

30

18

+30

465

9:4

20

1

7.2

+44%

Teams advantage Ancient (M1)
Info
Map Analysis of CPH Wolves vs Viperio by the Bo3.gg Team

Viperio on Ancient Analysis

Viperio demonstrated their prowers on Ancient, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Viperio on Ancient were shyyne, who contributed 18 kills, and zodi, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6048 overall damage.


On the defensive side of Ancient, Viperio held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


CPH Wolves on Ancient Analysis

Ancient proved to be a challenging battleground for CPH Wolves, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for CPH Wolves on Ancient included aNdu, who contributed 12 kills, and Tapewaare, who added 8 kills. Despite their individual efforts, inflicting 3632 total damage, CPH Wolves couldn't prevent Viperio from securing victory on Ancient


On the defensive side of Ancient, CPH Wolves struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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