Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Damage (total/round)
40073
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Molotov damage (total/round)
10323.8
HE damage (total/round)
9726.8
HE damage (total/round)
10826.8
Flash duration on a round (sec)
00:15s00:05s
USP damage (avg/round)
13.14.6
Historical Maps winrate Last 6 months
Overpass
O
67%
Dust II
O
60%
Mirage
56%
Vertigo
O
25%
Nuke
18%
Ancient
17%
Inferno
13%
Last 5 maps
Overpass
0%
0
6
Dust II
0%
0
6
Mirage
56%
9
1
Vertigo
25%
4
0
Nuke
58%
12
1
Ancient
50%
6
0
Inferno
58%
12
0
Last 5 maps
Overpass
67%
3
2
Dust II
60%
5
2
Mirage
0%
1
5
Vertigo
50%
2
2
Nuke
40%
10
1
Ancient
33%
3
1
Inferno
45%
11
0
Info
Match analysis of Conquer vs Omapeli by the Bo3.gg Team
In the CS2 match between Conquer and Omapeli, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Ancient, Inferno, and victory was secured by Omapeli. The MVP of this match was Choco.
Omapeli analytics
The team Omapeli secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 0 bombs during the match.
The standout players for Omapeli were Jelo contributed 65 kills and elma contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26178 overall damage.
On the defensive side, Omapeli held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Conquer analytics
The team Conquer managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Conquer were Choco contributed 56 kills and Jimpphat contributed 53 kills. 29728 of total damage by Conquer could not prevent Omapeli from securing the victory
On the defensive side, Conquer struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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