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Teams advantage Ancient (M0)
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Nuke
44%
Vertigo
36%
Overpass
20%
Mirage
17%
Inferno
15%
Dust II
13%
Ancient
10%
Last 5 maps
Nuke
44%
18
0
Vertigo
0%
1
4
Overpass
83%
6
5
Mirage
50%
2
4
Inferno
38%
13
0
Dust II
63%
8
4
Ancient
43%
7
0
Last 5 maps
Nuke
0%
0
14
Vertigo
36%
11
8
Overpass
63%
8
2
Mirage
33%
6
7
Inferno
53%
15
0
Dust II
50%
8
6
Ancient
53%
19
0
Last results
Head to head
Past matches
- lwlll
- lwwwl
Info
Map Analysis of Conquer vs EYEBALLERS by the Bo3.gg Team
Conquer on Ancient Analysis
Conquer demonstrated their prowers on Ancient, securing 0 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Conquer on Ancient were LYNXi, who contributed 29 kills, and eDi, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 12479 overall damage.
On the defensive side of Ancient, Conquer held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Ancient Analysis
Ancient proved to be a challenging battleground for EYEBALLERS, as they managed to secure 30 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Ancient included sapec, who contributed 20 kills, and Svedjehed, who added 22 kills. Despite their individual efforts, inflicting 9965 total damage, EYEBALLERS couldn't prevent Conquer from securing victory on Ancient
On the defensive side of Ancient, EYEBALLERS struggled to hold their ground, successfully defending 15 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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