Vertigo
16 - 13
Inferno
10 - 16
Overpass
12 - 16
Complexity Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

29

18

5

+11

106

5:2

9

0

7.7

+31%

20

18

4

+2

73

6:5

3

0

6.1

+6%

19

18

2

+1

65

3:1

4

0

5.8

+2%

15

17

5

-2

56

0:1

3

1

5.5

-14%

10

19

7

-9

56

0:6

2

0

4.3

-14%

Total

93

90

23

+3

356

14:15

21

1

5.9

+2%

SINNERS Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

26

19

4

+7

95

4:5

7

1

6.8

+28%

22

18

1

+4

74

4:2

6

0

6.4

-3%

15

17

5

-2

71

4:2

2

0

5.7

-2%

14

19

2

-5

53

2:2

4

0

5.3

-18%

13

20

4

-7

64

1:3

3

0

5.0

0%

Total

90

93

16

-3

358

15:14

22

1

5.8

+1%

Teams advantage Vertigo (M0)
Info
Map Analysis of Complexity vs SINNERS by the Bo3.gg Team

Complexity on Vertigo Analysis

Complexity demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Complexity on Vertigo were Grim, who contributed 29 kills, and Junior, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10334 overall damage.


On the defensive side of Vertigo, Complexity held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for SINNERS, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Vertigo included beastik, who contributed 26 kills, and FORSYY, who added 22 kills. Despite their individual efforts, inflicting 10380 total damage, SINNERS couldn't prevent Complexity from securing victory on Vertigo


On the defensive side of Vertigo, SINNERS struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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