cleanup crew fe Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

12

0

1

+12

139

1:0

3

0

10.0

+66%

8

1

1

+7

96

2:0

3

0

8.1

+18%

6

1

1

+5

80

1:0

1

0

6.9

+11%

5

4

3

+1

96

1:1

1

0

6.3

+13%

2

3

5

-1

65

1:0

0

0

5.3

-13%

Total

33

9

11

+24

476

6:1

8

0

7.3

+19%

WG Bandits Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

4

6

2

-2

94

0:2

1

0

5.5

+6%

2

6

1

-4

36

0:2

0

0

3.7

-23%

1

7

0

-6

24

1:0

0

0

3.3

-36%

1

7

1

-6

36

0:1

0

0

3.1

-28%

1

7

1

-6

26

0:1

0

0

3.1

-32%

Total

9

33

5

-24

215

1:6

1

0

3.7

-23%

Teams advantage Ancient (M1)
Info
Map Analysis of cleanup crew fe vs WG Bandits by the Bo3.gg Team

cleanup crew fe on Ancient Analysis

cleanup crew fe demonstrated their prowers on Ancient, securing 7 out of 7 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for cleanup crew fe on Ancient were paula, who contributed 12 kills, and gadfly, who added 8 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 3333 overall damage.


On the defensive side of Ancient, cleanup crew fe held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


WG Bandits on Ancient Analysis

Ancient proved to be a challenging battleground for WG Bandits, as they managed to secure 0 out of 7 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for WG Bandits on Ancient included Tippy, who contributed 4 kills, and ADK, who added 2 kills. Despite their individual efforts, inflicting 1506 total damage, WG Bandits couldn't prevent cleanup crew fe from securing victory on Ancient


On the defensive side of Ancient, WG Bandits struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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