Ended
2
Basic stats

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Nuke
6 - 13
13 - 7
Dust II
13 - 8
Chetz Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

20

11

4

+9

106

4:1

7

0

8.2

+44%

19

14

6

+5

96

2:1

5

0

7.0

+41%

12

12

6

0

67

2:1

2

0

5.9

+12%

13

12

5

+1

72

0:2

3

0

5.7

+3%

9

14

4

-5

64

1:5

2

1

4.8

-15%

Total

73

63

25

+10

406

9:10

19

1

6.3

+17%

GenOne Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

15

13

4

+2

87

3:1

3

0

6.8

+10%

15

13

2

+2

78

1:1

3

0

6.2

+4%

11

17

9

-6

74

0:2

3

0

5.8

-2%

12

15

3

-3

67

3:5

4

0

5.5

-8%

9

15

1

-6

53

3:0

1

0

5.2

-32%

Total

62

73

19

-11

359

10:9

14

0

5.9

-5%

Teams advantage Vertigo (M0)
Info
Map Analysis of Chetz vs GenOne by the Bo3.gg Team

Chetz on Vertigo Analysis

Chetz demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Chetz on Vertigo were Ersin, who contributed 20 kills, and waZz, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7708 overall damage.


On the defensive side of Vertigo, Chetz held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GenOne on Vertigo Analysis

Vertigo proved to be a challenging battleground for GenOne, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GenOne on Vertigo included drac, who contributed 15 kills, and JACKZ, who added 15 kills. Despite their individual efforts, inflicting 6819 total damage, GenOne couldn't prevent Chetz from securing victory on Vertigo


On the defensive side of Vertigo, GenOne struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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