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Teams advantage Inferno (M0)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
Decoy grenades thrown
31.291
HE damage (avg/round)
123.4
M4A4 kills on a map
93.6448
Molotov damage (avg/round)
7.32
Decoy grenades thrown
41.291
M4A4 kills on a map
83.6448
Tec-9 damage (avg/round)
12.93.4
Player score (round)
37811012
Multikill x-
4
Info
Map Analysis of Caught off Guard vs munyanyo by the Bo3.gg Team
Caught off Guard on Inferno Analysis
Caught off Guard demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Caught off Guard on Inferno were typeR, who contributed 22 kills, and mega2F, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9824 overall damage.
On the defensive side of Inferno, Caught off Guard held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
munyanyo on Inferno Analysis
Inferno proved to be a challenging battleground for munyanyo, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for munyanyo on Inferno included xf, who contributed 19 kills, and Pred, who added 16 kills. Despite their individual efforts, inflicting 7363 total damage, munyanyo couldn't prevent Caught off Guard from securing victory on Inferno
On the defensive side of Inferno, munyanyo struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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