Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP damage (avg/round)
60.221.6
Flash blinded on a map (opp)
8730
Flash blinded on a map (opp)
8130
M4A4 kills on a map
133.6448
M4A4 damage (avg/round)
38.312.7
Flash duration on a map (sec)
01:42s00:39s
Flash blinded on a map (opp)
10330
Flash duration on a map (sec)
02:04s00:39s
Flash duration on a map (sec)
01:47s00:39s
Player score (round)
41131012
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Vertigo
67%
Overpass
50%
Nuke
50%
Ancient
50%
Dust II
27%
Mirage
20%
Inferno
17%
Last 5 maps
Vertigo
100%
1
6
Overpass
0%
2
3
Nuke
0%
1
5
Ancient
0%
0
3
Dust II
67%
3
3
Mirage
20%
5
0
Inferno
50%
4
1
Last 5 maps
Vertigo
33%
3
3
Overpass
50%
2
1
Nuke
50%
6
0
Ancient
50%
2
0
Dust II
40%
5
4
Mirage
0%
0
9
Inferno
33%
3
4
Last results
Head to head
Past matches
- lllll
- wllll
Info
Match analysis of Caught off Guard vs FURY by the Bo3.gg Team
In the CS2 match between Caught off Guard and FURY, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by Caught off Guard. The MVP of this match was oliff.
Caught off Guard analytics
The team Caught off Guard secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 0 bombs during the match.
The standout players for Caught off Guard were misfit contributed 28 kills and viridian contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 11377 overall damage.
On the defensive side, Caught off Guard held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
FURY analytics
The team FURY managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FURY were oliff contributed 30 kills and toM contributed 23 kills. 11431 of total damage by FURY could not prevent Caught off Guard from securing the victory
On the defensive side, FURY struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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