Nuke
10 - 16
Inferno
14 - 16
Case Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

20

20

2

0

78

5:0

4

1

6.5

+1%

15

20

0

-5

61

3:0

3

1

5.8

-22%

15

21

3

-6

75

1:2

3

0

5.6

-11%

12

17

4

-5

46

2:5

3

1

5.0

-22%

9

21

3

-12

47

2:6

0

0

4.1

-35%

Total

71

99

12

-28

306

13:13

13

3

5.4

-18%

Viperio Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

25

13

5

+12

107

2:5

8

0

7.3

+41%

22

10

0

+12

72

3:1

7

2

7.1

+14%

19

17

4

+2

95

1:2

3

0

6.6

+12%

17

12

4

+5

65

2:3

4

0

6.0

+9%

16

19

5

-3

66

5:2

4

0

5.9

-5%

Total

99

71

18

+28

403

13:13

26

2

6.6

+14%

Teams advantage Nuke (M1)
Info
Map Analysis of Case vs Viperio by the Bo3.gg Team

Viperio on Nuke Analysis

Viperio demonstrated their prowers on Nuke, securing 26 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Viperio on Nuke were Gizmy, who contributed 25 kills, and arTisT, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 10490 overall damage.


On the defensive side of Nuke, Viperio held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Case on Nuke Analysis

Nuke proved to be a challenging battleground for Case, as they managed to secure 0 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Case on Nuke included RCF, who contributed 20 kills, and yepz, who added 15 kills. Despite their individual efforts, inflicting 7958 total damage, Case couldn't prevent Viperio from securing victory on Nuke


On the defensive side of Nuke, Case struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

Comments
By date