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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
11.53.4
Molotov damage (avg/round)
62
Flash blinded on a map (opp)
8330
Damage (total/round)
40873
Clutch (opponents)
2
HE damage (total/round)
13926.8
Flash duration on a round (sec)
00:27s00:05s
Flash duration on a round (sec)
00:20s00:05s
Flash duration on a round (sec)
00:23s00:05s
Defuse at the last second
02:24s
Info
Map Analysis of Case vs TropiCaos by the Bo3.gg Team
TropiCaos on Inferno Analysis
TropiCaos demonstrated their prowers on Inferno, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for TropiCaos on Inferno were lcf, who contributed 25 kills, and tatazin, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 11367 overall damage.
On the defensive side of Inferno, TropiCaos held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Case on Inferno Analysis
Inferno proved to be a challenging battleground for Case, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Case on Inferno included RCF, who contributed 20 kills, and steel, who added 24 kills. Despite their individual efforts, inflicting 10211 total damage, Case couldn't prevent TropiCaos from securing victory on Inferno
On the defensive side of Inferno, Case struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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