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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.92
Flash blinded on a map (opp)
4529
Tec-9 kills on a map
31.3025
Tec-9 damage (avg/round)
14.53.5
Molotov damage (avg/round)
9.52
AWP kills on a map
126.5449
AWP damage (avg/round)
62.821.7
Smoke thrown on a map
1614.8354
Kills on a map
22.9517.3379
HE damage (total/round)
12326.5
Historical Maps winrate Last 6 months
Anubis
100%
Mirage
65%
Vertigo
64%
Overpass
58%
Nuke
42%
Ancient
39%
Inferno
11%
Last 5 maps
Anubis
100%
1
65
Mirage
65%
34
9
Vertigo
64%
11
28
Overpass
58%
19
19
Nuke
42%
26
15
Ancient
61%
28
18
Inferno
39%
23
10
Last 5 maps
Anubis
0%
1
1
Mirage
0%
0
6
Vertigo
0%
1
2
Overpass
0%
2
1
Nuke
0%
0
4
Ancient
100%
1
2
Inferno
50%
2
1
Info
Match analysis of Case vs 2GAME by the Bo3.gg Team
In the CS2 match between Case and 2GAME, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by 2GAME. The MVP of this match was vhz.
2GAME analytics
The team 2GAME secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for 2GAME were vhz contributed 23 kills and dok contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7242 overall damage.
On the defensive side, 2GAME held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Case analytics
The team Case managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Case were Snow contributed 10 kills and urban0 contributed 11 kills. 4790 of total damage by Case could not prevent 2GAME from securing the victory
On the defensive side, Case struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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