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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
11.44
Molotov damage (avg/round)
7.72
M4A1 damage (avg/round)
50.116.3
USP damage (avg/round)
15.94.7
Smoke thrown on a map
1914.6931
Galil kills on a map
51.8171
Galil damage (avg/round)
28.15.8
Player score (round)
34801011
Damage (total/round)
40073
Lineups
Lineup
Historical Maps winrate Last 6 months
Anubis
43%
Inferno
42%
Mirage
20%
Nuke
17%
Ancient
17%
Vertigo
15%
Last 5 maps
Anubis
0%
1
20
Inferno
33%
9
1
Mirage
20%
5
10
Nuke
67%
6
4
Ancient
17%
6
12
Vertigo
40%
5
11
Last 5 maps
Anubis
43%
7
6
Inferno
75%
4
4
Mirage
0%
5
9
Nuke
50%
4
5
Ancient
0%
1
19
Vertigo
25%
4
6
Last results
Head to head
Past matches
- wwlww
- wllll
Info
Match analysis of Carpe Diem vs One More by the Bo3.gg Team
In the CS2 match between Carpe Diem and One More, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by Carpe Diem. The MVP of this match was lake.
Carpe Diem analytics
The team Carpe Diem secured 13 out of 21 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 1 bombs during the match.
The standout players for Carpe Diem were lake contributed 24 kills and micro contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9153 overall damage.
On the defensive side, Carpe Diem held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
One More analytics
The team One More managed to secure 8 out of 21 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for One More were z0mb1e contributed 18 kills and Grave contributed 17 kills. 7841 of total damage by One More could not prevent Carpe Diem from securing the victory
On the defensive side, One More struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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