Carpe Diem Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

19

18

6

+1

82

6:3

3

1

6.7

+2%

18

17

5

+1

75

2:1

4

0

6.0

-4%

17

20

2

-3

65

2:1

5

0

5.5

-9%

11

22

4

-11

51

2:6

2

0

4.4

-29%

10

19

3

-9

41

0:4

1

0

4.2

-30%

Total

75

96

20

-21

314

12:15

15

1

5.3

-14%

Happy Mouse Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

23

14

1

+9

90

4:3

6

0

6.9

+22%

20

16

6

+4

84

4:1

7

0

6.5

+3%

20

15

5

+5

79

1:2

7

1

6.2

+8%

20

19

7

+1

80

4:3

4

0

6.2

-2%

10

14

5

-4

47

1:2

1

0

4.8

-4%

Total

93

78

24

+15

380

14:11

25

1

6.1

+5%

Teams advantage Vertigo (M1)
Info
Map Analysis of Carpe Diem vs Happy Mouse by the Bo3.gg Team

Happy Mouse on Vertigo Analysis

Happy Mouse demonstrated their prowers on Vertigo, securing 15 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Happy Mouse on Vertigo were NEKIZ, who contributed 23 kills, and nython, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10645 overall damage.


On the defensive side of Vertigo, Happy Mouse held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Carpe Diem on Vertigo Analysis

Vertigo proved to be a challenging battleground for Carpe Diem, as they managed to secure 13 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Carpe Diem on Vertigo included HexT, who contributed 19 kills, and CLASIA, who added 18 kills. Despite their individual efforts, inflicting 8800 total damage, Carpe Diem couldn't prevent Happy Mouse from securing victory on Vertigo


On the defensive side of Vertigo, Carpe Diem struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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